I am an emulation developer; the author of higan: byuu.org/emulation/higan
I am also a digital game preservationist.
It's my goal to create the most accurate SNES emulation possible. And to do that, I seek to acquire every SNES game from every region to scan, analyze, and document. Doing so allows me to provide bit-perfect emulation of games, ensuring both that their content and memory map layouts are correct.
I provide my database of preservation publicly at: preservation.byuu.org
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