bsnes - Bugs

FitzRoy - Nov 01, 2006

Alrighty, the end of (U) brings a few more confirmations.

J.R.R. Tolkien's The Lord of the Rings - Volume 1 (E, G, U) - flickering boot/head on intro

Michael Jordan - Chaos in the Windy City (E, U) - corrupt gfx behind map, and second map effect has line issues

Ninjawarriors, The (E, U) - sprites flicker during gameplay

Toy Story (E, J, U) - sound effects linger or buzz sometimes between transitions

I should note a few things here.

First, Toy Story was already reported by tetsuo a while ago, and I just got around to verifying it. It's kind of hard to reproduce, you have to die a lot sometimes. Almost seems like you have to die in the middle of some sound effect or note to trigger it. The real system always cuts out silent with no issues. Seems related to Koushien, but this game never crashes.

Second, I think Ninjawarriors and LOTR are the same issue. Seems to have been introduced between .017 and .018. If you stand in front of the green bikes and allow yourself to be hit, the sprites will flicker there as well. However, this flickering DOES happen on real, and .016 and .017 behave as they should. In .018, however, there is much more flickering which should not be happening. For whatever reason, the (J) version is without issue on any bsnes.

For Michael Jordan, the real system displays black behind both map effects. All emulators I tested appear to display some kind of corrupt gfx grid behind the first map. It's a bug.


byuu - Nov 02, 2006

Well then, I'm pretty much done with this then. I simply don't have the patience or perseverance to keep tracking these bugs down. I can't even keep up with the new bugs anymore.

Besides, there's simply no chance in hell I'm going to be playing Toy Story for several weeks trying to track down a sound bug that's only barely noticeable if at all.

I got into this to work on emulating great games like Final Fantasy, Metroid 3, Chrono Trigger, Tales of Phantasia, Star Ocean ... and all I find myself doing is fixing absolute shit I never knew existed like Toy Story, Bugs Bunny, Koushien 2, three different Power Rangers games, RPM Racing, Battle Blaze, Super Conflict ...

Consider them all broken for good. I have no intentions of working on any of these bugs anymore. Sorry, two years is enough for me. I'll keep working on other useless stuff like a dot renderer and the ever elusive cross-platform GUI library, but that's about it.


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