bsnes - Bugtracker

 PFUNK - Nov 15, 2005

Question byuu, do you have a bugtracker to keep track of the reports you're getting here?

As an aside, I was also getting crackling with bsnes 0.014 (my laptop was able to run bsnes >100 FPS prior so it wasn't a speed issue). I messed with my sound card's sampling rate, which changed the results but didn't rid the crackiling. The audio log in bsnes came out fine too. Then I updated my card's drivers and voila, problem solved.

I like emulators that force me to fix my own computer's faults to get things working right. Great work byuu.


byuu - Nov 15, 2005

Quote:
Question byuu, do you have a bugtracker to keep track of the reports you're getting here?

No, I really don't have time to set up and maintain these things. A message board wouldn't hurt either, but this thread seems to be working fine anyway.

Quote:
I like emulators that force me to fix my own computer's faults to get things working right. Great work byuu.

Thanks. Since everyone can get working sound after fiddling, I'm going to pass it off as a systems-issue and not worry about it, then.

Win9x users... sorry, the OS is almost (and in some cases, is) a decade old. I'm not supporting OS/2 and RedHat 3 (please don't argue on date semantics), so I'm not supporting 9x, regardless of userbase. If someone else wants to fix it, awesome -- I'll merge the changes.

Ok, I just got done merging Nach's gzip, zip, and jma support, and added my own stuff to it to make it a compile-time option. JMA is broken, as msvc is complaining about undefined virtual inline functions. I'll talk to Nach when we're both awake. I also can't test gzip, but see absolutely no reason why it shouldn't work. Thanks again, Nach.

Now to bug him about DSP and C4 support... hehe.

Edit: JMA makefile wasn't linking against winout.cpp's object file. Now I'm damn curious how Nach managed to compile this, but anyway -- here's the log for Nach when he gets on: http://byuu.cinnamonpirate.com/temp/jma_errors.txt


© 2005 ZSNES board - www.emusource.net/bsnes/index.html